AI Insights · Timothy · January 2022
Top 5 Neon Games Performance on Unified Platform in Bulgaria, Q4 2021
In Q4 2021, the top 5 Neon Games in Bulgaria showed varied trends in downloads, revenue, and active users on a unified platform. Data insights reveal significant patterns in user engagement and revenue.
In Q4 2021, the performance of the top 5 Neon Games in Bulgaria showcased distinct trends in weekly downloads, revenue, and active users across a unified platform, according to data from Sensor Tower. Here’s a closer look at each app's performance:
Beatstar experienced a fluctuating revenue trend, peaking at $246 in mid-October. Weekly downloads saw a significant drop from 999 in late September to 68 in the first week of November, before recovering to 194 by the end of December. The number of active users steadily declined from 3.7K in late September to approximately 1.6K by the end of the quarter.
Tiles Hop EDM Rush Music Game generated consistent weekly revenue, peaking at $100 in mid-October. The app enjoyed a robust download rate, starting at 3K in late September and reaching 5.5K by the end of December. Active users exhibited a stable increase, starting from 27.3K in late September and peaking at 33.1K in the final week of December.
Geometry Dash maintained a steady revenue trend, with a peak of $70 in mid-October and consistent weekly downloads, rising from 1.5K in late September to nearly 2K at the end of December. The active user base remained stable, fluctuating around 18K throughout the quarter.
FF Diamonds Cube: Brain Puzzle showed a gradual increase in revenue, peaking at $83 in early December. Downloads increased significantly, from negligible numbers in early October to 343 by late November. Active users also grew, starting from 13 in early November and reaching 436 by mid-December.
Beat Blade: Music Games had modest revenue figures, with peaks of $28 in late December. Downloads saw a notable spike from 23 in late September to 257 in late October, stabilizing around 84 by the end of December. The active user count remained relatively steady, averaging around 1.7K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.